Project art director Ana Spoikova adds that many development team members "grew up as fans" and can "actually contribute to ...
Isolation made cramped corridors terrifying. Now, Creative Assembly's Al Hope and Ana Sopikova tell SciFiNow why stepping outside in the sequel might make things ...
Alien: Isolation 2 gives its Xenomorph smarter hunting behaviour, with storms, rain and larger outdoor areas changing how ...
Alien: Isolation 2’s developers reveal how its smarter Xenomorph uses weather and new hunting behaviors to make escaping even ...
What: A SETI Live conversation about humpback whale communication and the challenge of recognizing signals that do not match ...
Creative Assembly says a boxed release is part of its commitment to Alien’s analogue character, while the sequel’s Xenomorph ...
Alien: Isolation 2 developers have shared even more details about their survival horror sequel, and yes, it'll have a ...
Bostrom argues that a machine mind smarter than ours could lock in irreversible outcomes from poorly specified goals before anyone can correct course.
All Access is empowering creators, and Ife Omai tells us how. Here is what she told MoreBranches about All Access.
Storage becomes the real limiter as PS3 and modern games chew hundreds of gigabytes and sideload tricks add complexity.
If the category is somehow different, it is up to the anti-AI people to define the actual distinction which explicates this. Otherwise for the sake of consistency, I must view them the same. They are ...
Are you a fan of Alien: Isolation, the nail-biting horror game based on the 1979 movie, Alien? Well, strap in, because we’ve just caught wind of some exciting news: a sequel is in the works. Yes, as ...