Vulkan multi-GPU support was announced by Khronos in March 2017 but it wasn’t until Vulkan 1.1 was released in March this year that explicit multi-GPU support was added to the API. Now the first AAA ...
The new MoltenVK developer API aims to ease porting of games to Apple hardware, and its native support of Metal graphics, by by bringing the cross-platform Vulkan 3D graphics API to both iOS and macOS ...
Apple loves to position itself as being on the cutting edge of OS research and development, but its long-term support for graphics APIs it didn't develop in-house has been generally terrible. macOS is ...
Unity’s latest beta build comes with some great news in the release notes and changelog – full, native integration with Google’s Daydream VR ecosystem is now a major development goal, and should be ...
The Khronos Group behind graphics API Vulkan has announced the ratification and public release of Vulkan Ray Tracing. Delivered via a handful of open-source extensions, Vulkan is now able to offer ...