The Slug Algorithm has been around for a decade now, mostly quietly rendering fonts and later entire GUIs using Bézier curves ...
Ok, so I'm trying to render a polygon, only using <pre class="ip-ubbcode-code-pre">glvertex2i()</pre>.<BR><BR>First of all, I'm using the Digital Differencial ...
Today I have a lot of opportunities to trace the display of smartphones and tablets to get information, but these days, an algorithm that obtains a "stereoscopic effect" by touching the screen "Touch ...
An animation studio can spend days rendering a scene that features water, smoke and other substances that affect light (and its simulation) in complex ways. Now, a team led by Disney Research Zürich ...
A person sliding a finger across a topographic map displayed on a touch screen can feel the bumps and curves of hills and valleys, despite the screen's smooth surface, with the aid of a novel ...
DeepFocus is Facebook’s AI-driven renderer that’s said to produce natural looking blur in real-time, something that’s poised to go hand-in-hand with the varifocal displays of tomorrow. Today, Facebook ...
During SIGGRAPH 2016, taking place next week in Anaheim, California, Nvidia Research plans to demonstrate methods to improve the quality of foveated rendering in virtual reality. Nvidia believes that ...
Nvidia revealed DLSS 5 earlier this week, working neural rendering into its AI technology suite for graphics cards. The ...
An increasing number of the electronic devices we use every day come pre-fitted with displays. As this trend will continues it is easy to see that in the future, hardly any device will be without ...