The UE5 implementation is reportedly 'in progress' and could help developers reduce shader stutter and long load times in ...
DirectSR, a new API from Microsoft that will allow developers to easily bring NVIDIA DLSS, AMD FSR, and Intel XeSS support to their games, isn't the only announcement from the DirectX team at this ...
2025 marks 10 years after the official launch of DirectX 12 for Windows 10. This came after a relatively frequent release cycle over the years, starting with one of the first ever DirectX showcase ...
Super resolution tech uses machine learning to enhance visuals and performance in scenarios where raw graphical power isn't always available. NVIDIA DLSS is the most famous solution, although Intel's ...
Microsoft's DirectX API has been a core part of gaming for decades, and Microsoft is preparing to upgrade this platform for the AI era. The new DirectX will have AI upscaling at the core, giving ...
CES 2025 brought us plenty of GPU tech to be excited about, much of it from NVIDIA. The GeForce RTX 50 series GPUs feature advanced AI tricks, with technologies such as DLSS 4 and neural rendering.
It's been a few years since Microsoft introduced DirectX 12, and there's a new set of console introductions coming this fall, so the time is ripe for the unveiling of a new DirectX version. Microsoft ...
Gaming graphics have been on a constant improvement trajectory since the early days, with new technologies leveling up the experience. Ray tracing has been one such focus that brings gorgeous lighting ...
Microsoft announced this week its DirectX Raytracing (DXR) 1.2 application programming interface, which introduces new features that significantly improve visual quality and rendering performance by ...