此次从OpenGL转向Vulkan,是《Minecraft》Java版技术栈现代化进程中的关键一步。OpenGL作为一项历史悠久的图形API,在多核处理器和现代GPU架构下,其性能瓶颈日益凸显。相比之下,Vulkan作为一款低开销、高性能的跨平台API,赋予开发者更精细的硬件控制权,能更有效地利用多线程处理能力,从而有望提升游戏帧率、降低延迟,并为更复杂的视觉效果提供坚实基础。Mojang此举可以 ...
Check out this article to learn all about Minecraft moving its graphics API from OpenGL to Vulkan and what is it in for the ...
Minecraft developer Mojang is switching the Java Edition's graphics API from OpenGL to Vulkan ahead of its Vibrant Visuals ...
Mojang states that its ongoing effort to bring Vibrant Visuals to the Java Edition will mandate a change that players should note down.
Work continues for the Vibrant Visuals update to come to Minecraft Java, and as part of that they're switching the rendering from OpenGL to Vulkan.
Way back in 2020, the developers announced a major change to Minecraft: Java Edition, as players would soon be required to swap from a Mojang account to a Microsoft account in order to keep playing.
Mojang Studios is now rolling out Minecraft: Java Edition 1.18.2 Release Candidate 1 to interested testers and players. The snapshot is tiny, only including two minor bug fixes that resolves issues ...
一些您可能无法访问的结果已被隐去。
显示无法访问的结果