The technological progress of video game graphics has been impressive over the last decades. We've gone from the early 2000s retro jankiness to ultra-realistic character models that border on being a ...
Thanks to modern technology, anime games can easily look like the anime series they are based on. It was hard to convey that with pixelated sprites during the 8-bit and 16-bit eras, but each new 3D ...
I believe it is even more difficult to envision just how far the gaming industry will have come by the year 2026. With PlayStation 5 Pro already being a common console in many households, the ...
Game graphics have evolved at a breakneck pace over the past few decades. We're now at the point where certain materials - metal, glass, ceramic, or cloth - are rendered with accurate and believable ...
Here are the newest additions to the open-world genre from the past few months, each boasting truly spectacular visuals.
Ronald Goncalves is a contributor at DualShockers and a Venezuelan political scientist and economist who seeks to express his passion for video games through the always subjective interpretation of ...
The PS5 Pro is going to usher in the future of gaming with improved hardware and better technical performance that is going to make you feel more not simply as a player but as a visual masterpiece!
Maddie Fisher is a writer, journalist and game developer. She was born and raised on the east coast, having started working in games journalism over ten years ago. She tends to enjoy musical theater, ...
For decades, graphics were the visible part of the evolution of video games. The leap from 8-bit to 16-bit in the late 1980s, the 3D revolution of the 1990s and the move to HD in the 2000s were ...
An HR advisor with a background in recruitment and HRIS functions, with a passion for video games and writing. Oliver grew up playing Call of Duty with his siblings and has garnered 1000s of hours ...
It wasn’t too long ago when the top-of-the-line video game graphics were two white lines bouncing a ball from one side of the screen to the other. Since then, we have steadily evolved from the ...