Dynamic Multi Frame Generation just changed my mind on AI-driven performance.
New SDK hints at advanced frame generation, with possible RDNA 4 exclusivity and latency improvements in development.
Let's say you open a 2026 AAA title and see 120 FPS on your counter, but your mouse feels like it's dragging through mud, and you're unable to click or fire as you typically would. GPU manufacturers, ...
AMD appears to be preparing a significant update to its FidelityFX Super Resolution technology, with early indications ...
The new DLSS 4.5 SDK is now available for game developers, which includes the new DLSS Dynamic Multi Frame Generation and ...
TL;DR: Intel XeSS 2, an AI-driven technology, enhances gaming performance by combining Super Resolution, Frame Generation, and Low Latency. It significantly boosts FPS and reduces latency, as ...
Nvidia technically launched DLSS 4.5 back at CES 2026, improving the already-great DLSS 4 algorithm with an updated transformer model for upscaling. But its headline feature, Dynamic Multi-Frame ...
In context: PC gaming and graphics card benchmarks used to focus primarily on frame rates. Although average frame rates still draw the most attention, other factors like latency, 1% lows, upscaling, ...
In a game with DLSS Frame Generation, you’ll suddenly have the ability to not only select DLSS but also toggle on Frame Generation. This is still just FSR 3, but it’s applied via native DLSS support ...
Windows handhelds may have found a breakthrough. FSR 4 INT8, XeFG, and XeLL can turn compromised 30 FPS gaming into smooth 60 ...